🔽🔽A little story about the conception of Alwa’s Awakening🔽🔽
Alwa’s Awakening has a story that begins in 2014, when one person, Mikael, had the dreams to create a video game. The Dream stemmed from an evening playing NES games at a friends house. Having never created a game, he drew up a detailed 14-page document that housed his plan of action.
Mikael reached out to Pixel Artist, Alexander; sending him the 14-page document in hopes of acquiring his talents for the game. Once alex was on board, it was time to find a Music Artist.
With an idea and assets in place, Mikael approached long time friend, and fellow convention organizer, Robert Kreese. Alwa’s Avengers were almost assembled, but the game was missing something crucial… A Programmers, you can have art, music, and an idea. But without someone to stitch them together they dont matter.
Well, here’s where the trouble lay in wait. Mikael didn’t know many people in the field. So he reached out to the twitter’verse and sent a message in both Swedish and English. The tweet was heard across the retro community and prominent programmers started to show interest, but the person he decided to go with was closer than he though. Kevin, a fellow co-worker joined the and just like that a project team was formed!
The plan was to create a game inspired by titles like Battle of Olympus and a personal favorite, Solstice! In October of 2014, they moved forward with making this old school action\adventure game.
Consider checking out my Patreon, even a dollar can help push the channel further!! ❤
Dont forget to check out some of my other reviews!!!
Honorable Mentions: SEGA Genesis / Mega Drive ► http://bit.ly/2bpfwFo
Capcom Power System and Three Wonders Review ► http://bit.ly/2fTgxpD
NES Hard | Little Nemo: The Dream Master ► http://bit.ly/2b8Angh
Solstice: Quest for the Staff of Demnos ► http://bit.ly/2duGuGT
Final Famicom Release: Adventure Island 4 ► http://bit.ly/29MB4ZT